Old versions of Quake were also optimized for 1995 PCs, not 2023 PCs. I maybe punished myself enough to just not care about perfectly shaped details :Dįps lowers in old version of Quake when resolution gets higher. Not especially in something as Cyberpunk, but in some games it just doesn't make a big difference.īut i am 34, i played Black and White on a pentium 2 with 350 mhz pc with maximal 10 fps. I am pretty sure there are more "dumb" people as me, choosing a lower resolution because menues and font don't scale enough (i am looking at you Civilization IV).Īnd yes, sometimes i scale down stuff because the GPU keeps being absolutly quiet. Oh i really dislike how stiff televisions are nowadays with resolutions and how bad they scale it by themself. It's only with LCDs that we had the "one resolution fits all" mentality. Keeping in mind that these high resolutions certainly existed (after all, SVGA did), and you could use them on even average consumer PCs with the right graphics card, the catch was these weren't meant for gaming but office tasks such as data entry, and of course programming, where rendering wasn't as demanding. These were CRTs though so changing resolution for a game made sense at the time.
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